VRChat Blueprint ID problems: detach, reuse, or upload as a new avatar
Quick fix
- To start fresh: press "Detach" on the Pipeline Manager, then upload again
- To update an existing avatar: copy its ID from the SDK's content list and paste it into the Pipeline Manager (Attach), then upload
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What you see on screen:
Blueprint ID … / blueprint
What it means
The Blueprint ID decides which avatar on your account gets updated. If it belongs to someone else or another account, the upload fails or becomes a new avatar. To update an avatar you already uploaded, the same ID must be set.
Common causes
- Someone else's Blueprint ID is still attached
- You want to update an existing avatar but the ID was cleared
- PC and Quest versions were uploaded to different IDs
How to fix it
- To start fresh: press "Detach" on the Pipeline Manager, then upload again
- To update an existing avatar: copy its ID from the SDK's content list and paste it into the Pipeline Manager (Attach), then upload
- For PC + Quest, upload both versions to the same Blueprint ID so Quest users see the Android version
Before you change anything, make a full copy of your project folder so you can go back.
Fix this automaticallyAvatar Setup Doctor adds a window to Unity. Press Diagnose and it lists what's wrong with your avatar project, why, and how to fix it - the paid version fixes many issues in one click. Free version available.
For this problem, if this error appears, it shows the fix in plain language.
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For this problem, if this error appears, it shows the fix in plain language.
Get Avatar Setup Doctor (Free version available)