Dynamic Bone left on a VRChat avatar - convert to PhysBones
Quick fix
- Convert it to PhysBones, e.g. with the VRChat SDK's conversion feature
- Remove any you don't need
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What you see on screen:
DynamicBone … could not be found
What it means
Dynamic Bone is no longer used in VRChat. It has been replaced by PhysBones.
Common causes
- It was left over on an older avatar or outfit
How to fix it
- Convert it to PhysBones, e.g. with the VRChat SDK's conversion feature
- Remove any you don't need
Before you change anything, make a full copy of your project folder so you can go back.
Fix this automaticallyAvatar Setup Doctor adds a window to Unity. Press Diagnose and it lists what's wrong with your avatar project, why, and how to fix it - the paid version fixes many issues in one click. Free version available.
For this problem, it checks for leftover Dynamic Bones.
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For this problem, it checks for leftover Dynamic Bones.
Get Avatar Setup Doctor (Free version available)
Related errors
- VRChat PhysBones not working on Quest (hair and skirt don't move)
- "All compiler errors have to be fixed before you can enter playmode" in a VRChat avatar project
- Missing Script on a VRChat avatar ("The referenced script on this Behaviour is missing")
- "The type or namespace name 'VRC' could not be found" (CS0246)